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|
Author: Marc Bevand <bevand_m (at) epita.fr>
Licence: I hereby disclaim the copyright on this code and place it
in the public domain.
PORTIONS OF MD5 FUNCTIONALITY
#!/usr/bin/perl -w
#
# MD5 optimized for AMD64.
#
# Author: Marc Bevand <bevand_m (at) epita.fr>
# Licence: I hereby disclaim the copyright on this code and place it
# in the public domain.
#
#
# The following is Marc Bevand's MD5 implementation optimized for
# AMD64. It has been lifted intact, except for changing the comment
# character and adding comments.
#
# typedef struct {
# uint32_t state[4]; /* state (ABCD) */
# uint32_t count[2]; /* number of bits, modulo 2^64 (lsb first) */
# union {
# uint8_t buf8[64]; /* undigested input */
# uint32_t buf32[16]; /* realigned input */
# } buf_un;
# } MD5_CTX;
#
# void md5_block_asm_host_order(MD5_CTX *ctx, const void *inpp,
# unsigned int input_length_in_blocks);
#
# Registers used:
# rax A r8 old A
# rbx B r9 old B
# rcx C r10 tmp
# rdx D r11 tmp
# rsi ptr r12 tmp
# rdi end r13 -
# rbp - r14 old C
# rsp stack r15 old D
#
use strict;
my $code;
# round1_step() does:
# dst = x + ((dst + F(x,y,z) + X[k] + T_i) <<< s)
# %r10d = X[k_next]
# %r11d = z' (copy of z for the next step)
# Each round1_step() takes about 5.3 clocks (9 instructions, 1.7 IPC)
sub round1_step
{
my ($pos, $dst, $x, $y, $z, $k_next, $T_i, $s) = @_;
$code .= " mov 0*4(%rsi), %r10d /* (NEXT STEP) X[0] */\n" if ($pos == -1);
$code .= " mov %edx, %r11d /* (NEXT STEP) z' = %edx */\n" if ($pos == -1);
$T_i = sprintf("-0x%08x", (0xffffffff ^ hex($T_i))+1)
if (hex($T_i) >= 0x80000000);
$code .= <<EOF;
xor $y, %r11d /* y ^ ... */
lea $T_i($dst,%r10d),$dst /* Const + dst + ... r1 */
and $x, %r11d /* x & ... */
xor $z, %r11d /* z ^ ... */
mov $k_next*4(%rsi),%r10d /* (NEXT STEP) X[$k_next] */
add %r11d, $dst /* dst += ... */
rol \$$s, $dst /* dst <<< s */
mov $y, %r11d /* (NEXT STEP) z' = $y */
add $x, $dst /* dst += x */
EOF
}
# round2_step() does:
# dst = x + ((dst + G(x,y,z) + X[k] + T_i) <<< s)
# %r10d = X[k_next]
# %r11d = z' (copy of z for the next step)
# %r12d = z' (copy of z for the next step)
# Each round2_step() takes about 5.4 clocks (11 instructions, 2.0 IPC)
sub round2_step
{
my ($pos, $dst, $x, $y, $z, $k_next, $T_i, $s) = @_;
$code .= " mov 1*4(%rsi), %r10d /* (NEXT STEP) X[1] */\n" if ($pos == -1);
$code .= " mov %edx, %r11d /* (NEXT STEP) z' = %edx */\n" if ($pos == -1);
$code .= " mov %edx, %r12d /* (NEXT STEP) z' = %edx */\n" if ($pos == -1);
$T_i = sprintf("-0x%08x", (0xffffffff ^ hex($T_i))+1)
if (hex($T_i) >= 0x80000000);
$code .= <<EOF;
not %r11d /* not z */
lea $T_i($dst,%r10d),$dst /* Const + dst + ... r2 */
and $x, %r12d /* x & z */
and $y, %r11d /* y & (not z) */
mov $k_next*4(%rsi),%r10d /* (NEXT STEP) X[$k_next] */
or %r11d, %r12d /* (y & (not z)) | (x & z) */
mov $y, %r11d /* (NEXT STEP) z' = $y */
add %r12d, $dst /* dst += ... */
mov $y, %r12d /* (NEXT STEP) z' = $y */
rol \$$s, $dst /* dst <<< s */
add $x, $dst /* dst += x */
EOF
}
# round3_step() does:
# dst = x + ((dst + H(x,y,z) + X[k] + T_i) <<< s)
# %r10d = X[k_next]
# %r11d = y' (copy of y for the next step)
# Each round3_step() takes about 4.2 clocks (8 instructions, 1.9 IPC)
sub round3_step
{
my ($pos, $dst, $x, $y, $z, $k_next, $T_i, $s) = @_;
$code .= " mov 5*4(%rsi), %r10d /* (NEXT STEP) X[5] */\n" if ($pos == -1);
$code .= " mov %ecx, %r11d /* (NEXT STEP) y' = %ecx */\n" if ($pos == -1);
$T_i = sprintf("-0x%08x", (0xffffffff ^ hex($T_i))+1)
if (hex($T_i) >= 0x80000000);
$code .= <<EOF;
lea $T_i($dst,%r10d),$dst /* Const + dst + ... r3 */
mov $k_next*4(%rsi),%r10d /* (NEXT STEP) X[$k_next] */
xor $z, %r11d /* z ^ ... */
xor $x, %r11d /* x ^ ... */
add %r11d, $dst /* dst += ... */
rol \$$s, $dst /* dst <<< s */
mov $x, %r11d /* (NEXT STEP) y' = $x */
add $x, $dst /* dst += x */
EOF
}
# round4_step() does:
# dst = x + ((dst + I(x,y,z) + X[k] + T_i) <<< s)
# %r10d = X[k_next]
# %r11d = not z' (copy of not z for the next step)
# Each round4_step() takes about 5.2 clocks (9 instructions, 1.7 IPC)
sub round4_step
{
my ($pos, $dst, $x, $y, $z, $k_next, $T_i, $s) = @_;
$code .= " mov 0*4(%rsi), %r10d /* (NEXT STEP) X[0] */\n" if ($pos == -1);
$code .= " mov \$0xffffffff, %r11d\n" if ($pos == -1);
$code .= " xor %edx, %r11d /* (NEXT STEP) not z' = not %edx*/\n"
if ($pos == -1);
$T_i = sprintf("-0x%08x", (0xffffffff ^ hex($T_i))+1)
if (hex($T_i) >= 0x80000000);
$code .= <<EOF;
lea $T_i($dst,%r10d),$dst /* Const + dst + ... r4 */
or $x, %r11d /* x | ... */
xor $y, %r11d /* y ^ ... */
add %r11d, $dst /* dst += ... */
mov $k_next*4(%rsi),%r10d /* (NEXT STEP) X[$k_next] */
mov \$0xffffffff, %r11d
rol \$$s, $dst /* dst <<< s */
xor $y, %r11d /* (NEXT STEP) not z' = not $y */
add $x, $dst /* dst += x */
EOF
}
#
# Execution begins here.
#
my $output = shift;
open STDOUT,">$output" or die "can't open $output: $!";
$code .= <<EOF;
#if defined(lint) || defined(__lint)
#include <sys/md5.h>
/* ARGSUSED */
void md5_block_asm_host_order(MD5_CTX *ctx, const void *inpp,
unsigned int input_length_in_blocks)
{
}
#else
#include <sys/asm_linkage.h>
ENTRY_NP(md5_block_asm_host_order)
push %rbp
push %rbx
push %r12
push %r13
push %r14
push %r15
/ rdi = arg #1 (ctx, MD5_CTX pointer)
/ rsi = arg #2 (ptr, data pointer)
/ rdx = arg #3 (nbr, number of 64-byte blocks to process)
mov %rdi, %rbp / rbp = ctx
shl \$6, %rdx / rdx = nbr in bytes
lea (%rsi,%rdx), %rdi / rdi = end
mov 0*4(%rbp), %eax / eax = ctx->A
mov 1*4(%rbp), %ebx / ebx = ctx->B
mov 2*4(%rbp), %ecx / ecx = ctx->C
mov 3*4(%rbp), %edx / edx = ctx->D
push %rbp / save ctx
/ end is 'rdi'
/ ptr is 'rsi'
/ A is 'eax'
/ B is 'ebx'
/ C is 'ecx'
/ D is 'edx'
cmp %rdi, %rsi / cmp end with ptr
je 1f / jmp if ptr == end
/ BEGIN of loop over 64-byte blocks
2: / save old values of A, B, C, D
mov %eax, %r8d
mov %ebx, %r9d
mov %ecx, %r14d
mov %edx, %r15d
EOF
round1_step(-1,'%eax','%ebx','%ecx','%edx', '1','0xd76aa478', '7');
round1_step( 0,'%edx','%eax','%ebx','%ecx', '2','0xe8c7b756','12');
round1_step( 0,'%ecx','%edx','%eax','%ebx', '3','0x242070db','17');
round1_step( 0,'%ebx','%ecx','%edx','%eax', '4','0xc1bdceee','22');
round1_step( 0,'%eax','%ebx','%ecx','%edx', '5','0xf57c0faf', '7');
round1_step( 0,'%edx','%eax','%ebx','%ecx', '6','0x4787c62a','12');
round1_step( 0,'%ecx','%edx','%eax','%ebx', '7','0xa8304613','17');
round1_step( 0,'%ebx','%ecx','%edx','%eax', '8','0xfd469501','22');
round1_step( 0,'%eax','%ebx','%ecx','%edx', '9','0x698098d8', '7');
round1_step( 0,'%edx','%eax','%ebx','%ecx','10','0x8b44f7af','12');
round1_step( 0,'%ecx','%edx','%eax','%ebx','11','0xffff5bb1','17');
round1_step( 0,'%ebx','%ecx','%edx','%eax','12','0x895cd7be','22');
round1_step( 0,'%eax','%ebx','%ecx','%edx','13','0x6b901122', '7');
round1_step( 0,'%edx','%eax','%ebx','%ecx','14','0xfd987193','12');
round1_step( 0,'%ecx','%edx','%eax','%ebx','15','0xa679438e','17');
round1_step( 1,'%ebx','%ecx','%edx','%eax', '0','0x49b40821','22');
round2_step(-1,'%eax','%ebx','%ecx','%edx', '6','0xf61e2562', '5');
round2_step( 0,'%edx','%eax','%ebx','%ecx','11','0xc040b340', '9');
round2_step( 0,'%ecx','%edx','%eax','%ebx', '0','0x265e5a51','14');
round2_step( 0,'%ebx','%ecx','%edx','%eax', '5','0xe9b6c7aa','20');
round2_step( 0,'%eax','%ebx','%ecx','%edx','10','0xd62f105d', '5');
round2_step( 0,'%edx','%eax','%ebx','%ecx','15', '0x2441453', '9');
round2_step( 0,'%ecx','%edx','%eax','%ebx', '4','0xd8a1e681','14');
round2_step( 0,'%ebx','%ecx','%edx','%eax', '9','0xe7d3fbc8','20');
round2_step( 0,'%eax','%ebx','%ecx','%edx','14','0x21e1cde6', '5');
round2_step( 0,'%edx','%eax','%ebx','%ecx', '3','0xc33707d6', '9');
round2_step( 0,'%ecx','%edx','%eax','%ebx', '8','0xf4d50d87','14');
round2_step( 0,'%ebx','%ecx','%edx','%eax','13','0x455a14ed','20');
round2_step( 0,'%eax','%ebx','%ecx','%edx', '2','0xa9e3e905', '5');
round2_step( 0,'%edx','%eax','%ebx','%ecx', '7','0xfcefa3f8', '9');
round2_step( 0,'%ecx','%edx','%eax','%ebx','12','0x676f02d9','14');
round2_step( 1,'%ebx','%ecx','%edx','%eax', '0','0x8d2a4c8a','20');
round3_step(-1,'%eax','%ebx','%ecx','%edx', '8','0xfffa3942', '4');
round3_step( 0,'%edx','%eax','%ebx','%ecx','11','0x8771f681','11');
round3_step( 0,'%ecx','%edx','%eax','%ebx','14','0x6d9d6122','16');
round3_step( 0,'%ebx','%ecx','%edx','%eax', '1','0xfde5380c','23');
round3_step( 0,'%eax','%ebx','%ecx','%edx', '4','0xa4beea44', '4');
round3_step( 0,'%edx','%eax','%ebx','%ecx', '7','0x4bdecfa9','11');
round3_step( 0,'%ecx','%edx','%eax','%ebx','10','0xf6bb4b60','16');
round3_step( 0,'%ebx','%ecx','%edx','%eax','13','0xbebfbc70','23');
round3_step( 0,'%eax','%ebx','%ecx','%edx', '0','0x289b7ec6', '4');
round3_step( 0,'%edx','%eax','%ebx','%ecx', '3','0xeaa127fa','11');
round3_step( 0,'%ecx','%edx','%eax','%ebx', '6','0xd4ef3085','16');
round3_step( 0,'%ebx','%ecx','%edx','%eax', '9', '0x4881d05','23');
round3_step( 0,'%eax','%ebx','%ecx','%edx','12','0xd9d4d039', '4');
round3_step( 0,'%edx','%eax','%ebx','%ecx','15','0xe6db99e5','11');
round3_step( 0,'%ecx','%edx','%eax','%ebx', '2','0x1fa27cf8','16');
round3_step( 1,'%ebx','%ecx','%edx','%eax', '0','0xc4ac5665','23');
round4_step(-1,'%eax','%ebx','%ecx','%edx', '7','0xf4292244', '6');
round4_step( 0,'%edx','%eax','%ebx','%ecx','14','0x432aff97','10');
round4_step( 0,'%ecx','%edx','%eax','%ebx', '5','0xab9423a7','15');
round4_step( 0,'%ebx','%ecx','%edx','%eax','12','0xfc93a039','21');
round4_step( 0,'%eax','%ebx','%ecx','%edx', '3','0x655b59c3', '6');
round4_step( 0,'%edx','%eax','%ebx','%ecx','10','0x8f0ccc92','10');
round4_step( 0,'%ecx','%edx','%eax','%ebx', '1','0xffeff47d','15');
round4_step( 0,'%ebx','%ecx','%edx','%eax', '8','0x85845dd1','21');
round4_step( 0,'%eax','%ebx','%ecx','%edx','15','0x6fa87e4f', '6');
round4_step( 0,'%edx','%eax','%ebx','%ecx', '6','0xfe2ce6e0','10');
round4_step( 0,'%ecx','%edx','%eax','%ebx','13','0xa3014314','15');
round4_step( 0,'%ebx','%ecx','%edx','%eax', '4','0x4e0811a1','21');
round4_step( 0,'%eax','%ebx','%ecx','%edx','11','0xf7537e82', '6');
round4_step( 0,'%edx','%eax','%ebx','%ecx', '2','0xbd3af235','10');
round4_step( 0,'%ecx','%edx','%eax','%ebx', '9','0x2ad7d2bb','15');
round4_step( 1,'%ebx','%ecx','%edx','%eax', '0','0xeb86d391','21');
$code .= <<EOF;
/ add old values of A, B, C, D
add %r8d, %eax
add %r9d, %ebx
add %r14d, %ecx
add %r15d, %edx
/ loop control
add \$64, %rsi / ptr += 64
cmp %rdi, %rsi / cmp end with ptr
jb 2b / jmp if ptr < end
/ END of loop over 64-byte blocks
1: pop %rbp / restore ctx
mov %eax, 0*4(%rbp) / ctx->A = A
mov %ebx, 1*4(%rbp) / ctx->B = B
mov %ecx, 2*4(%rbp) / ctx->C = C
mov %edx, 3*4(%rbp) / ctx->D = D
pop %r15
pop %r14
pop %r13
pop %r12
pop %rbx
pop %rbp
ret
SET_SIZE(md5_block_asm_host_order)
#endif /* lint || __lint */
EOF
print $code;
/*
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
/*
* Cleaned-up and optimized version of MD5, based on the reference
* implementation provided in RFC 1321. See RSA Copyright information
* below.
*/
/*
* MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm
*/
/*
* Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
* rights reserved.
*
* License to copy and use this software is granted provided that it
* is identified as the "RSA Data Security, Inc. MD5 Message-Digest
* Algorithm" in all material mentioning or referencing this software
* or this function.
*
* License is also granted to make and use derivative works provided
* that such works are identified as "derived from the RSA Data
* Security, Inc. MD5 Message-Digest Algorithm" in all material
* mentioning or referencing the derived work.
*
* RSA Data Security, Inc. makes no representations concerning either
* the merchantability of this software or the suitability of this
* software for any particular purpose. It is provided "as is"
* without express or implied warranty of any kind.
*
* These notices must be retained in any copies of any part of this
* documentation and/or software.
*/
#ifndef _KERNEL
#include <stdint.h>
#endif /* _KERNEL */
#include <sys/types.h>
#include <sys/md5.h>
#include <sys/md5_consts.h> /* MD5_CONST() optimization */
#include "md5_byteswap.h"
#if !defined(_KERNEL) || defined(_BOOT)
#include <strings.h>
#endif /* !_KERNEL || _BOOT */
#ifdef _KERNEL
#include <sys/systm.h>
#endif /* _KERNEL */
static void Encode(uint8_t *, const uint32_t *, size_t);
#if !defined(__amd64)
static void MD5Transform(uint32_t, uint32_t, uint32_t, uint32_t, MD5_CTX *,
const uint8_t [64]);
#else
void md5_block_asm_host_order(MD5_CTX *ctx, const void *inpp,
unsigned int input_length_in_blocks);
#endif /* !defined(__amd64) */
static uint8_t PADDING[64] = { 0x80, /* all zeros */ };
/*
* F, G, H and I are the basic MD5 functions.
*/
#define F(b, c, d) (((b) & (c)) | ((~b) & (d)))
#define G(b, c, d) (((b) & (d)) | ((c) & (~d)))
#define H(b, c, d) ((b) ^ (c) ^ (d))
#define I(b, c, d) ((c) ^ ((b) | (~d)))
/*
* ROTATE_LEFT rotates x left n bits.
*/
#define ROTATE_LEFT(x, n) \
(((x) << (n)) | ((x) >> ((sizeof (x) << 3) - (n))))
/*
* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
* Rotation is separate from addition to prevent recomputation.
*/
#define FF(a, b, c, d, x, s, ac) { \
(a) += F((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
(a) = ROTATE_LEFT((a), (s)); \
(a) += (b); \
}
#define GG(a, b, c, d, x, s, ac) { \
(a) += G((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
(a) = ROTATE_LEFT((a), (s)); \
(a) += (b); \
}
#define HH(a, b, c, d, x, s, ac) { \
(a) += H((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
(a) = ROTATE_LEFT((a), (s)); \
(a) += (b); \
}
#define II(a, b, c, d, x, s, ac) { \
(a) += I((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
(a) = ROTATE_LEFT((a), (s)); \
(a) += (b); \
}
/*
* Loading 32-bit constants on a RISC is expensive since it involves both a
* `sethi' and an `or'. thus, we instead have the compiler generate `ld's to
* load the constants from an array called `md5_consts'. however, on intel
* (and other CISC processors), it is cheaper to load the constant
* directly. thus, the c code in MD5Transform() uses the macro MD5_CONST()
* which either expands to a constant or an array reference, depending on the
* architecture the code is being compiled for.
*
* Right now, i386 and amd64 are the CISC exceptions.
* If we get another CISC ISA, we'll have to change the ifdef.
*/
#if defined(__i386) || defined(__amd64)
#define MD5_CONST(x) (MD5_CONST_ ## x)
#define MD5_CONST_e(x) MD5_CONST(x)
#define MD5_CONST_o(x) MD5_CONST(x)
#else
/*
* sparc/RISC optimization:
*
* while it is somewhat counter-intuitive, on sparc (and presumably other RISC
* machines), it is more efficient to place all the constants used in this
* function in an array and load the values out of the array than to manually
* load the constants. this is because setting a register to a 32-bit value
* takes two ops in most cases: a `sethi' and an `or', but loading a 32-bit
* value from memory only takes one `ld' (or `lduw' on v9). while this
* increases memory usage, the compiler can find enough other things to do
* while waiting to keep the pipeline does not stall. additionally, it is
* likely that many of these constants are cached so that later accesses do
* not even go out to the bus.
*
* this array is declared `static' to keep the compiler from having to
* bcopy() this array onto the stack frame of MD5Transform() each time it is
* called -- which is unacceptably expensive.
*
* the `const' is to ensure that callers are good citizens and do not try to
* munge the array. since these routines are going to be called from inside
* multithreaded kernelland, this is a good safety check. -- `constants' will
* end up in .rodata.
*
* unfortunately, loading from an array in this manner hurts performance under
* intel (and presumably other CISC machines). so, there is a macro,
* MD5_CONST(), used in MD5Transform(), that either expands to a reference to
* this array, or to the actual constant, depending on what platform this code
* is compiled for.
*/
#ifdef sun4v
/*
* Going to load these consts in 8B chunks, so need to enforce 8B alignment
*/
/* CSTYLED */
#pragma align 64 (md5_consts)
#define _MD5_CHECK_ALIGNMENT
#endif /* sun4v */
static const uint32_t md5_consts[] = {
MD5_CONST_0, MD5_CONST_1, MD5_CONST_2, MD5_CONST_3,
MD5_CONST_4, MD5_CONST_5, MD5_CONST_6, MD5_CONST_7,
MD5_CONST_8, MD5_CONST_9, MD5_CONST_10, MD5_CONST_11,
MD5_CONST_12, MD5_CONST_13, MD5_CONST_14, MD5_CONST_15,
MD5_CONST_16, MD5_CONST_17, MD5_CONST_18, MD5_CONST_19,
MD5_CONST_20, MD5_CONST_21, MD5_CONST_22, MD5_CONST_23,
MD5_CONST_24, MD5_CONST_25, MD5_CONST_26, MD5_CONST_27,
MD5_CONST_28, MD5_CONST_29, MD5_CONST_30, MD5_CONST_31,
MD5_CONST_32, MD5_CONST_33, MD5_CONST_34, MD5_CONST_35,
MD5_CONST_36, MD5_CONST_37, MD5_CONST_38, MD5_CONST_39,
MD5_CONST_40, MD5_CONST_41, MD5_CONST_42, MD5_CONST_43,
MD5_CONST_44, MD5_CONST_45, MD5_CONST_46, MD5_CONST_47,
MD5_CONST_48, MD5_CONST_49, MD5_CONST_50, MD5_CONST_51,
MD5_CONST_52, MD5_CONST_53, MD5_CONST_54, MD5_CONST_55,
MD5_CONST_56, MD5_CONST_57, MD5_CONST_58, MD5_CONST_59,
MD5_CONST_60, MD5_CONST_61, MD5_CONST_62, MD5_CONST_63
};
#ifdef sun4v
/*
* To reduce the number of loads, load consts in 64-bit
* chunks and then split.
*
* No need to mask upper 32-bits, as just interested in
* low 32-bits (saves an & operation and means that this
* optimization doesn't increases the icount.
*/
#define MD5_CONST_e(x) (md5_consts64[x/2] >> 32)
#define MD5_CONST_o(x) (md5_consts64[x/2])
#else
#define MD5_CONST_e(x) (md5_consts[x])
#define MD5_CONST_o(x) (md5_consts[x])
#endif /* sun4v */
#endif
/*
* MD5Init()
*
* purpose: initializes the md5 context and begins and md5 digest operation
* input: MD5_CTX * : the context to initialize.
* output: void
*/
void
MD5Init(MD5_CTX *ctx)
{
ctx->count[0] = ctx->count[1] = 0;
/* load magic initialization constants */
ctx->state[0] = MD5_INIT_CONST_1;
ctx->state[1] = MD5_INIT_CONST_2;
ctx->state[2] = MD5_INIT_CONST_3;
ctx->state[3] = MD5_INIT_CONST_4;
}
/*
* MD5Update()
*
* purpose: continues an md5 digest operation, using the message block
* to update the context.
* input: MD5_CTX * : the context to update
* uint8_t * : the message block
* uint32_t : the length of the message block in bytes
* output: void
*
* MD5 crunches in 64-byte blocks. All numeric constants here are related to
* that property of MD5.
*/
void
MD5Update(MD5_CTX *ctx, const void *inpp, unsigned int input_len)
{
uint32_t i, buf_index, buf_len;
#ifdef sun4v
uint32_t old_asi;
#endif /* sun4v */
#if defined(__amd64)
uint32_t block_count;
#endif /* !defined(__amd64) */
const unsigned char *input = (const unsigned char *)inpp;
/* compute (number of bytes computed so far) mod 64 */
buf_index = (ctx->count[0] >> 3) & 0x3F;
/* update number of bits hashed into this MD5 computation so far */
if ((ctx->count[0] += (input_len << 3)) < (input_len << 3))
ctx->count[1]++;
ctx->count[1] += (input_len >> 29);
buf_len = 64 - buf_index;
/* transform as many times as possible */
i = 0;
if (input_len >= buf_len) {
/*
* general optimization:
*
* only do initial bcopy() and MD5Transform() if
* buf_index != 0. if buf_index == 0, we're just
* wasting our time doing the bcopy() since there
* wasn't any data left over from a previous call to
* MD5Update().
*/
#ifdef sun4v
/*
* For N1 use %asi register. However, costly to repeatedly set
* in MD5Transform. Therefore, set once here.
* Should probably restore the old value afterwards...
*/
old_asi = get_little();
set_little(0x88);
#endif /* sun4v */
if (buf_index) {
bcopy(input, &ctx->buf_un.buf8[buf_index], buf_len);
#if !defined(__amd64)
MD5Transform(ctx->state[0], ctx->state[1],
ctx->state[2], ctx->state[3], ctx,
ctx->buf_un.buf8);
#else
md5_block_asm_host_order(ctx, ctx->buf_un.buf8, 1);
#endif /* !defined(__amd64) */
i = buf_len;
}
#if !defined(__amd64)
for (; i + 63 < input_len; i += 64)
MD5Transform(ctx->state[0], ctx->state[1],
ctx->state[2], ctx->state[3], ctx, &input[i]);
#else
block_count = (input_len - i) >> 6;
if (block_count > 0) {
md5_block_asm_host_order(ctx, &input[i], block_count);
i += block_count << 6;
}
#endif /* !defined(__amd64) */
#ifdef sun4v
/*
* Restore old %ASI value
*/
set_little(old_asi);
#endif /* sun4v */
/*
* general optimization:
*
* if i and input_len are the same, return now instead
* of calling bcopy(), since the bcopy() in this
* case will be an expensive nop.
*/
if (input_len == i)
return;
buf_index = 0;
}
/* buffer remaining input */
bcopy(&input[i], &ctx->buf_un.buf8[buf_index], input_len - i);
}
/*
* MD5Final()
*
* purpose: ends an md5 digest operation, finalizing the message digest and
* zeroing the context.
* input: uchar_t * : a buffer to store the digest in
* : The function actually uses void* because many
* : callers pass things other than uchar_t here.
* MD5_CTX * : the context to finalize, save, and zero
* output: void
*/
void
MD5Final(void *digest, MD5_CTX *ctx)
{
uint8_t bitcount_le[sizeof (ctx->count)];
uint32_t index = (ctx->count[0] >> 3) & 0x3f;
/* store bit count, little endian */
Encode(bitcount_le, ctx->count, sizeof (bitcount_le));
/* pad out to 56 mod 64 */
MD5Update(ctx, PADDING, ((index < 56) ? 56 : 120) - index);
/* append length (before padding) */
MD5Update(ctx, bitcount_le, sizeof (bitcount_le));
/* store state in digest */
Encode(digest, ctx->state, sizeof (ctx->state));
/* zeroize sensitive information */
bzero(ctx, sizeof (*ctx));
}
#ifndef _KERNEL
void
md5_calc(unsigned char *output, unsigned char *input, unsigned int inlen)
{
MD5_CTX context;
MD5Init(&context);
MD5Update(&context, input, inlen);
MD5Final(output, &context);
}
#endif /* !_KERNEL */
#if !defined(__amd64)
/*
* sparc register window optimization:
*
* `a', `b', `c', and `d' are passed into MD5Transform explicitly
* since it increases the number of registers available to the
* compiler. under this scheme, these variables can be held in
* %i0 - %i3, which leaves more local and out registers available.
*/
/*
* MD5Transform()
*
* purpose: md5 transformation -- updates the digest based on `block'
* input: uint32_t : bytes 1 - 4 of the digest
* uint32_t : bytes 5 - 8 of the digest
* uint32_t : bytes 9 - 12 of the digest
* uint32_t : bytes 12 - 16 of the digest
* MD5_CTX * : the context to update
* uint8_t [64]: the block to use to update the digest
* output: void
*/
static void
MD5Transform(uint32_t a, uint32_t b, uint32_t c, uint32_t d,
MD5_CTX *ctx, const uint8_t block[64])
{
/*
* general optimization:
*
* use individual integers instead of using an array. this is a
* win, although the amount it wins by seems to vary quite a bit.
*/
register uint32_t x_0, x_1, x_2, x_3, x_4, x_5, x_6, x_7;
register uint32_t x_8, x_9, x_10, x_11, x_12, x_13, x_14, x_15;
#ifdef sun4v
unsigned long long *md5_consts64;
/* LINTED E_BAD_PTR_CAST_ALIGN */
md5_consts64 = (unsigned long long *) md5_consts;
#endif /* sun4v */
/*
* general optimization:
*
* the compiler (at least SC4.2/5.x) generates better code if
* variable use is localized. in this case, swapping the integers in
* this order allows `x_0 'to be swapped nearest to its first use in
* FF(), and likewise for `x_1' and up. note that the compiler
* prefers this to doing each swap right before the FF() that
* uses it.
*/
/*
* sparc v9/v8plus optimization:
*
* if `block' is already aligned on a 4-byte boundary, use the
* optimized load_little_32() directly. otherwise, bcopy()
* into a buffer that *is* aligned on a 4-byte boundary and
* then do the load_little_32() on that buffer. benchmarks
* have shown that using the bcopy() is better than loading
* the bytes individually and doing the endian-swap by hand.
*
* even though it's quite tempting to assign to do:
*
* blk = bcopy(blk, ctx->buf_un.buf32, sizeof (ctx->buf_un.buf32));
*
* and only have one set of LOAD_LITTLE_32()'s, the compiler (at least
* SC4.2/5.x) *does not* like that, so please resist the urge.
*/
#ifdef _MD5_CHECK_ALIGNMENT
if ((uintptr_t)block & 0x3) { /* not 4-byte aligned? */
bcopy(block, ctx->buf_un.buf32, sizeof (ctx->buf_un.buf32));
#ifdef sun4v
x_15 = LOAD_LITTLE_32_f(ctx->buf_un.buf32);
x_14 = LOAD_LITTLE_32_e(ctx->buf_un.buf32);
x_13 = LOAD_LITTLE_32_d(ctx->buf_un.buf32);
x_12 = LOAD_LITTLE_32_c(ctx->buf_un.buf32);
x_11 = LOAD_LITTLE_32_b(ctx->buf_un.buf32);
x_10 = LOAD_LITTLE_32_a(ctx->buf_un.buf32);
x_9 = LOAD_LITTLE_32_9(ctx->buf_un.buf32);
x_8 = LOAD_LITTLE_32_8(ctx->buf_un.buf32);
x_7 = LOAD_LITTLE_32_7(ctx->buf_un.buf32);
x_6 = LOAD_LITTLE_32_6(ctx->buf_un.buf32);
x_5 = LOAD_LITTLE_32_5(ctx->buf_un.buf32);
x_4 = LOAD_LITTLE_32_4(ctx->buf_un.buf32);
x_3 = LOAD_LITTLE_32_3(ctx->buf_un.buf32);
x_2 = LOAD_LITTLE_32_2(ctx->buf_un.buf32);
x_1 = LOAD_LITTLE_32_1(ctx->buf_un.buf32);
x_0 = LOAD_LITTLE_32_0(ctx->buf_un.buf32);
#else
x_15 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 15);
x_14 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 14);
x_13 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 13);
x_12 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 12);
x_11 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 11);
x_10 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 10);
x_9 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 9);
x_8 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 8);
x_7 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 7);
x_6 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 6);
x_5 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 5);
x_4 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 4);
x_3 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 3);
x_2 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 2);
x_1 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 1);
x_0 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 0);
#endif /* sun4v */
} else
#endif
{
#ifdef sun4v
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_15 = LOAD_LITTLE_32_f(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_14 = LOAD_LITTLE_32_e(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_13 = LOAD_LITTLE_32_d(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_12 = LOAD_LITTLE_32_c(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_11 = LOAD_LITTLE_32_b(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_10 = LOAD_LITTLE_32_a(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_9 = LOAD_LITTLE_32_9(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_8 = LOAD_LITTLE_32_8(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_7 = LOAD_LITTLE_32_7(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_6 = LOAD_LITTLE_32_6(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_5 = LOAD_LITTLE_32_5(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_4 = LOAD_LITTLE_32_4(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_3 = LOAD_LITTLE_32_3(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_2 = LOAD_LITTLE_32_2(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_1 = LOAD_LITTLE_32_1(block);
/* LINTED E_BAD_PTR_CAST_ALIGN */
x_0 = LOAD_LITTLE_32_0(block);
#else
x_15 = LOAD_LITTLE_32(block + 60);
x_14 = LOAD_LITTLE_32(block + 56);
x_13 = LOAD_LITTLE_32(block + 52);
x_12 = LOAD_LITTLE_32(block + 48);
x_11 = LOAD_LITTLE_32(block + 44);
x_10 = LOAD_LITTLE_32(block + 40);
x_9 = LOAD_LITTLE_32(block + 36);
x_8 = LOAD_LITTLE_32(block + 32);
x_7 = LOAD_LITTLE_32(block + 28);
x_6 = LOAD_LITTLE_32(block + 24);
x_5 = LOAD_LITTLE_32(block + 20);
x_4 = LOAD_LITTLE_32(block + 16);
x_3 = LOAD_LITTLE_32(block + 12);
x_2 = LOAD_LITTLE_32(block + 8);
x_1 = LOAD_LITTLE_32(block + 4);
x_0 = LOAD_LITTLE_32(block + 0);
#endif /* sun4v */
}
/* round 1 */
FF(a, b, c, d, x_0, MD5_SHIFT_11, MD5_CONST_e(0)); /* 1 */
FF(d, a, b, c, x_1, MD5_SHIFT_12, MD5_CONST_o(1)); /* 2 */
FF(c, d, a, b, x_2, MD5_SHIFT_13, MD5_CONST_e(2)); /* 3 */
FF(b, c, d, a, x_3, MD5_SHIFT_14, MD5_CONST_o(3)); /* 4 */
FF(a, b, c, d, x_4, MD5_SHIFT_11, MD5_CONST_e(4)); /* 5 */
FF(d, a, b, c, x_5, MD5_SHIFT_12, MD5_CONST_o(5)); /* 6 */
FF(c, d, a, b, x_6, MD5_SHIFT_13, MD5_CONST_e(6)); /* 7 */
FF(b, c, d, a, x_7, MD5_SHIFT_14, MD5_CONST_o(7)); /* 8 */
FF(a, b, c, d, x_8, MD5_SHIFT_11, MD5_CONST_e(8)); /* 9 */
FF(d, a, b, c, x_9, MD5_SHIFT_12, MD5_CONST_o(9)); /* 10 */
FF(c, d, a, b, x_10, MD5_SHIFT_13, MD5_CONST_e(10)); /* 11 */
FF(b, c, d, a, x_11, MD5_SHIFT_14, MD5_CONST_o(11)); /* 12 */
FF(a, b, c, d, x_12, MD5_SHIFT_11, MD5_CONST_e(12)); /* 13 */
FF(d, a, b, c, x_13, MD5_SHIFT_12, MD5_CONST_o(13)); /* 14 */
FF(c, d, a, b, x_14, MD5_SHIFT_13, MD5_CONST_e(14)); /* 15 */
FF(b, c, d, a, x_15, MD5_SHIFT_14, MD5_CONST_o(15)); /* 16 */
/* round 2 */
GG(a, b, c, d, x_1, MD5_SHIFT_21, MD5_CONST_e(16)); /* 17 */
GG(d, a, b, c, x_6, MD5_SHIFT_22, MD5_CONST_o(17)); /* 18 */
GG(c, d, a, b, x_11, MD5_SHIFT_23, MD5_CONST_e(18)); /* 19 */
GG(b, c, d, a, x_0, MD5_SHIFT_24, MD5_CONST_o(19)); /* 20 */
GG(a, b, c, d, x_5, MD5_SHIFT_21, MD5_CONST_e(20)); /* 21 */
GG(d, a, b, c, x_10, MD5_SHIFT_22, MD5_CONST_o(21)); /* 22 */
GG(c, d, a, b, x_15, MD5_SHIFT_23, MD5_CONST_e(22)); /* 23 */
GG(b, c, d, a, x_4, MD5_SHIFT_24, MD5_CONST_o(23)); /* 24 */
GG(a, b, c, d, x_9, MD5_SHIFT_21, MD5_CONST_e(24)); /* 25 */
GG(d, a, b, c, x_14, MD5_SHIFT_22, MD5_CONST_o(25)); /* 26 */
GG(c, d, a, b, x_3, MD5_SHIFT_23, MD5_CONST_e(26)); /* 27 */
GG(b, c, d, a, x_8, MD5_SHIFT_24, MD5_CONST_o(27)); /* 28 */
GG(a, b, c, d, x_13, MD5_SHIFT_21, MD5_CONST_e(28)); /* 29 */
GG(d, a, b, c, x_2, MD5_SHIFT_22, MD5_CONST_o(29)); /* 30 */
GG(c, d, a, b, x_7, MD5_SHIFT_23, MD5_CONST_e(30)); /* 31 */
GG(b, c, d, a, x_12, MD5_SHIFT_24, MD5_CONST_o(31)); /* 32 */
/* round 3 */
HH(a, b, c, d, x_5, MD5_SHIFT_31, MD5_CONST_e(32)); /* 33 */
HH(d, a, b, c, x_8, MD5_SHIFT_32, MD5_CONST_o(33)); /* 34 */
HH(c, d, a, b, x_11, MD5_SHIFT_33, MD5_CONST_e(34)); /* 35 */
HH(b, c, d, a, x_14, MD5_SHIFT_34, MD5_CONST_o(35)); /* 36 */
HH(a, b, c, d, x_1, MD5_SHIFT_31, MD5_CONST_e(36)); /* 37 */
HH(d, a, b, c, x_4, MD5_SHIFT_32, MD5_CONST_o(37)); /* 38 */
HH(c, d, a, b, x_7, MD5_SHIFT_33, MD5_CONST_e(38)); /* 39 */
HH(b, c, d, a, x_10, MD5_SHIFT_34, MD5_CONST_o(39)); /* 40 */
HH(a, b, c, d, x_13, MD5_SHIFT_31, MD5_CONST_e(40)); /* 41 */
HH(d, a, b, c, x_0, MD5_SHIFT_32, MD5_CONST_o(41)); /* 42 */
HH(c, d, a, b, x_3, MD5_SHIFT_33, MD5_CONST_e(42)); /* 43 */
HH(b, c, d, a, x_6, MD5_SHIFT_34, MD5_CONST_o(43)); /* 44 */
HH(a, b, c, d, x_9, MD5_SHIFT_31, MD5_CONST_e(44)); /* 45 */
HH(d, a, b, c, x_12, MD5_SHIFT_32, MD5_CONST_o(45)); /* 46 */
HH(c, d, a, b, x_15, MD5_SHIFT_33, MD5_CONST_e(46)); /* 47 */
HH(b, c, d, a, x_2, MD5_SHIFT_34, MD5_CONST_o(47)); /* 48 */
/* round 4 */
II(a, b, c, d, x_0, MD5_SHIFT_41, MD5_CONST_e(48)); /* 49 */
II(d, a, b, c, x_7, MD5_SHIFT_42, MD5_CONST_o(49)); /* 50 */
II(c, d, a, b, x_14, MD5_SHIFT_43, MD5_CONST_e(50)); /* 51 */
II(b, c, d, a, x_5, MD5_SHIFT_44, MD5_CONST_o(51)); /* 52 */
II(a, b, c, d, x_12, MD5_SHIFT_41, MD5_CONST_e(52)); /* 53 */
II(d, a, b, c, x_3, MD5_SHIFT_42, MD5_CONST_o(53)); /* 54 */
II(c, d, a, b, x_10, MD5_SHIFT_43, MD5_CONST_e(54)); /* 55 */
II(b, c, d, a, x_1, MD5_SHIFT_44, MD5_CONST_o(55)); /* 56 */
II(a, b, c, d, x_8, MD5_SHIFT_41, MD5_CONST_e(56)); /* 57 */
II(d, a, b, c, x_15, MD5_SHIFT_42, MD5_CONST_o(57)); /* 58 */
II(c, d, a, b, x_6, MD5_SHIFT_43, MD5_CONST_e(58)); /* 59 */
II(b, c, d, a, x_13, MD5_SHIFT_44, MD5_CONST_o(59)); /* 60 */
II(a, b, c, d, x_4, MD5_SHIFT_41, MD5_CONST_e(60)); /* 61 */
II(d, a, b, c, x_11, MD5_SHIFT_42, MD5_CONST_o(61)); /* 62 */
II(c, d, a, b, x_2, MD5_SHIFT_43, MD5_CONST_e(62)); /* 63 */
II(b, c, d, a, x_9, MD5_SHIFT_44, MD5_CONST_o(63)); /* 64 */
ctx->state[0] += a;
ctx->state[1] += b;
ctx->state[2] += c;
ctx->state[3] += d;
/*
* zeroize sensitive information -- compiler will optimize
* this out if everything is kept in registers
*/
x_0 = x_1 = x_2 = x_3 = x_4 = x_5 = x_6 = x_7 = x_8 = 0;
x_9 = x_10 = x_11 = x_12 = x_13 = x_14 = x_15 = 0;
}
#endif /* !defined(__amd64) */
/*
* Encode()
*
* purpose: to convert a list of numbers from big endian to little endian
* input: uint8_t * : place to store the converted little endian numbers
* uint32_t * : place to get numbers to convert from
* size_t : the length of the input in bytes
* output: void
*/
static void
Encode(uint8_t *_RESTRICT_KYWD output, const uint32_t *_RESTRICT_KYWD input,
size_t input_len)
{
size_t i, j;
for (i = 0, j = 0; j < input_len; i++, j += sizeof (uint32_t)) {
#ifdef _LITTLE_ENDIAN
#ifdef _MD5_CHECK_ALIGNMENT
if ((uintptr_t)output & 0x3) /* Not 4-byte aligned */
bcopy(input + i, output + j, 4);
else *(uint32_t *)(output + j) = input[i];
#else
/*LINTED E_BAD_PTR_CAST_ALIGN*/
*(uint32_t *)(output + j) = input[i];
#endif /* _MD5_CHECK_ALIGNMENT */
#else /* big endian -- will work on little endian, but slowly */
output[j] = input[i] & 0xff;
output[j + 1] = (input[i] >> 8) & 0xff;
output[j + 2] = (input[i] >> 16) & 0xff;
output[j + 3] = (input[i] >> 24) & 0xff;
#endif
}
}
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#ifndef _MD5_BYTESWAP_H
#define _MD5_BYTESWAP_H
/*
* definitions for inline functions for little-endian loads.
*
* This file has special definitions for UltraSPARC architectures,
* which have a special address space identifier for loading 32 and 16 bit
* integers in little-endian byte order.
*/
#include <sys/types.h>
#if defined(__sparc)
#include <v9/sys/asi.h>
#elif defined(_LITTLE_ENDIAN)
#include <sys/byteorder.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_LITTLE_ENDIAN)
/*
* Little-endian optimization: I don't need to do any weirdness. On
* some little-endian boxen, I'll have to do alignment checks, but I can do
* that below.
*/
#if !defined(__i386) && !defined(__amd64)
/*
* i386 and amd64 don't require aligned 4-byte loads. The symbol
* _MD5_CHECK_ALIGNMENT indicates below whether the MD5Transform function
* requires alignment checking.
*/
#define _MD5_CHECK_ALIGNMENT
#endif /* !__i386 && !__amd64 */
#define LOAD_LITTLE_32(addr) (*(uint32_t *)(void *)(addr))
#else /* !_LITTLE_ENDIAN */
/*
* sparc v9/v8plus optimization:
*
* on the sparc v9/v8plus, we can load data little endian. however, since
* the compiler doesn't have direct support for little endian, we
* link to an assembly-language routine `load_little_32' to do
* the magic. note that special care must be taken to ensure the
* address is 32-bit aligned -- in the interest of speed, we don't
* check to make sure, since careful programming can guarantee this
* for us.
*/
#if defined(sun4u)
/* Define alignment check because we can 4-byte load as little endian. */
#define _MD5_CHECK_ALIGNMENT
#define LOAD_LITTLE_32(addr) load_little_32((uint32_t *)(void *)(addr))
#if !defined(__lint) && defined(__GNUC__)
static __inline__ uint32_t
load_little_32(uint32_t *addr)
{
uint32_t value;
__asm__(
"lduwa [%1] %2, %0\n\t"
: "=r" (value)
: "r" (addr), "i" (ASI_PL));
return (value);
}
#endif /* !__lint && __GNUC__ */
#if !defined(__GNUC__)
extern uint32_t load_little_32(uint32_t *);
#endif /* !__GNUC__ */
/* Placate lint */
#if defined(__lint)
uint32_t
load_little_32(uint32_t *addr)
{
return (*addr);
}
#endif /* __lint */
#elif defined(_LITTLE_ENDIAN)
#define LOAD_LITTLE_32(addr) htonl(addr)
#else
/* big endian -- will work on little endian, but slowly */
/* Since we do byte operations, we don't have to check for alignment. */
#define LOAD_LITTLE_32(addr) \
((addr)[0] | ((addr)[1] << 8) | ((addr)[2] << 16) | ((addr)[3] << 24))
#endif /* sun4u */
#if defined(sun4v)
/*
* For N1 want to minimize number of arithmetic operations. This is best
* achieved by using the %asi register to specify ASI for the lduwa operations.
* Also, have a separate inline template for each word, so can utilize the
* immediate offset in lduwa, without relying on the compiler to do the right
* thing.
*
* Moving to 64-bit loads might also be beneficial.
*/
#define LOAD_LITTLE_32_0(addr) load_little_32_0((uint32_t *)(addr))
#define LOAD_LITTLE_32_1(addr) load_little_32_1((uint32_t *)(addr))
#define LOAD_LITTLE_32_2(addr) load_little_32_2((uint32_t *)(addr))
#define LOAD_LITTLE_32_3(addr) load_little_32_3((uint32_t *)(addr))
#define LOAD_LITTLE_32_4(addr) load_little_32_4((uint32_t *)(addr))
#define LOAD_LITTLE_32_5(addr) load_little_32_5((uint32_t *)(addr))
#define LOAD_LITTLE_32_6(addr) load_little_32_6((uint32_t *)(addr))
#define LOAD_LITTLE_32_7(addr) load_little_32_7((uint32_t *)(addr))
#define LOAD_LITTLE_32_8(addr) load_little_32_8((uint32_t *)(addr))
#define LOAD_LITTLE_32_9(addr) load_little_32_9((uint32_t *)(addr))
#define LOAD_LITTLE_32_a(addr) load_little_32_a((uint32_t *)(addr))
#define LOAD_LITTLE_32_b(addr) load_little_32_b((uint32_t *)(addr))
#define LOAD_LITTLE_32_c(addr) load_little_32_c((uint32_t *)(addr))
#define LOAD_LITTLE_32_d(addr) load_little_32_d((uint32_t *)(addr))
#define LOAD_LITTLE_32_e(addr) load_little_32_e((uint32_t *)(addr))
#define LOAD_LITTLE_32_f(addr) load_little_32_f((uint32_t *)(addr))
#if !defined(__lint) && defined(__GNUC__)
/*
* This actually sets the ASI register, not necessarily to ASI_PL.
*/
static __inline__ void
set_little(uint8_t asi)
{
__asm__ __volatile__(
"wr %%g0, %0, %%asi\n\t"
: /* Nothing */
: "r" (asi));
}
static __inline__ uint8_t
get_little(void)
{
uint8_t asi;
__asm__ __volatile__(
"rd %%asi, %0\n\t"
: "=r" (asi));
return (asi);
}
/*
* We have 16 functions which differ only in the offset from which they
* load. Use this preprocessor template to simplify maintenance. Its
* argument is the offset in hex, without the 0x.
*/
#define LL_TEMPLATE(__off) \
static __inline__ uint32_t \
load_little_32_##__off(uint32_t *addr) \
{ \
uint32_t value; \
__asm__( \
"lduwa [%1 + %2]%%asi, %0\n\t" \
: "=r" (value) \
: "r" (addr), "i" ((0x##__off) << 2)); \
return (value); \
}
/* BEGIN CSTYLED */
LL_TEMPLATE(0)
LL_TEMPLATE(1)
LL_TEMPLATE(2)
LL_TEMPLATE(3)
LL_TEMPLATE(4)
LL_TEMPLATE(5)
LL_TEMPLATE(6)
LL_TEMPLATE(7)
LL_TEMPLATE(8)
LL_TEMPLATE(9)
LL_TEMPLATE(a)
LL_TEMPLATE(b)
LL_TEMPLATE(c)
LL_TEMPLATE(d)
LL_TEMPLATE(e)
LL_TEMPLATE(f)
/* END CSTYLED */
#undef LL_TEMPLATE
#endif /* !__lint && __GNUC__ */
#if !defined(__GNUC__)
/*
* Using the %asi register to achieve little endian loads - register
* is set using a inline template.
*
* Saves a few arithmetic ops as can now use an immediate offset with the
* lduwa instructions.
*/
extern void set_little(uint32_t);
extern uint32_t get_little(void);
extern uint32_t load_little_32_0(uint32_t *);
extern uint32_t load_little_32_1(uint32_t *);
extern uint32_t load_little_32_2(uint32_t *);
extern uint32_t load_little_32_3(uint32_t *);
extern uint32_t load_little_32_4(uint32_t *);
extern uint32_t load_little_32_5(uint32_t *);
extern uint32_t load_little_32_6(uint32_t *);
extern uint32_t load_little_32_7(uint32_t *);
extern uint32_t load_little_32_8(uint32_t *);
extern uint32_t load_little_32_9(uint32_t *);
extern uint32_t load_little_32_a(uint32_t *);
extern uint32_t load_little_32_b(uint32_t *);
extern uint32_t load_little_32_c(uint32_t *);
extern uint32_t load_little_32_d(uint32_t *);
extern uint32_t load_little_32_e(uint32_t *);
extern uint32_t load_little_32_f(uint32_t *);
#endif /* !__GNUC__ */
#endif /* sun4v */
#endif /* _LITTLE_ENDIAN */
#ifdef __cplusplus
}
#endif
#endif /* !_MD5_BYTESWAP_H */
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